| Pirate Skeleton (animation) |
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| 3D & Animation | |||
| Thursday, 28 January 2010 00:00 | |||
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The idea was to go through the entire maya pipeline. From modeling > UV maping > texturing > shading > rigging > keyframe animation > lighting > rendering. As an assignment was chosen and idea of juggling pirate skeleton. Thanks for the model of a pirate ship (sea-traveler) to Kaol. Barrels, skeleton, animation and rendering made by Kirill Smolskiy
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| Last Updated on Friday, 29 January 2010 11:29 |









